Out Now: STREETS OF BEDLAM
rpg June 13th, 2012*breathe out*
I’ve been neck deep in my Savage Worlds project, Streets of Bedlam, since the turn of the year. I am very happy to announce that the game is out in PDF as of today! I’m going to allow for a couple weeks of intensive editing and index creation before this goes to print, but the hardcopy should be out next month.
If you’re interested in ultraviolent neo-noir tabletop gaming, check out Streets of Bedlam: A Savage World of Crime + Corruption. For more information, visit the official website.
June 15th, 2012 at 7:49 am
Bravo, Jason! Another product you can be rightly proud of.
June 20th, 2012 at 9:37 am
Hi Jason,
I starting reading through the pdf and it’s excellent work. Not only it’s going to be a great world to play in, but I can already see I can some parts of it and add them to some other settings. For example, the damage system would work great in my Interface Zero campaign (instead, or maybe mixed with the Gritty damage rules). Keep up the good work !