Ever since joining the video game industry, I’ve wanted to attend two events: E3 and the Game Developers Conference. This year, not only am I attending the latter but I’m speaking on a panel there! I’m crazy excited to hang out with some peers, including long-time friend and supersmart guy Ed Lima, and talk shop in front of an audience of industry folks. I think about story in games a lot, especially the areas in which it fails, and I look forward to discussing that at length. The panel, Dialogue: When, Who, and Why, focuses on the the cheapest and easiest way to convey story—and we as an industry can do a lot better. But I won’t stand on my soapbox now; I’ll wait until next month.

You can read about the panel, and my fellow panelists, here. GDC 2013 runs March 27-29th in San Francisco, CA. If you’re able to make it out, swing by the panel or look me up at the convention!