Maschine Zeit is a new horror RPG currently being developed by David A. Hill Jr for publication by Machine Age Productions. David put the call out a few days ago for folks to playtest the character creation rules and, intrigued as I was by the concept, I quickly volunteered.

The basic premise of Maschine Zeit is pretty cool. In the future, the larger nations launch a bunch of space stations into orbit. The program takes off quickly, despite some major setbacks, and is touted as a way off the Earth—which is good because the old blue lady is kinda circling the drain at this point.

About 10% of Future Earth’s population ends up on these stations—about a billion people, says the game, which sounds good to me given the timeline—and it’s all pretty idyllic until they all die horribly in a radioactive pulse.

Luckily, you don’t play those people.

Not so luckily, you play the people who are sent to these hulks, each with his or her own agenda and thanks to the funding of a party that brings its own agenda on top of that one. Also, these stations are haunted by stuff that really, really wants to kill you.

If you’re imagining a pen-and-paper Dead Space, we’re sharing a mindlink here. If you’re now thinking that sounds like awesome-hella fun, allow me to send you a digital high-five.


(I make a character after the jump.)

Read More »