Pandemic 1.0/Hope is Missing

January 21st, 2011news

First update of the year, only three weeks in! I’m fortunate that I’ve been busy with some pretty cool projects so far this year and, while I can’t talk about most of them yet, I do want to direct your attention to something I helped out with earlier this month.

If you don’t know Chuck Wendig already, I’m sure you soon will. Not only did he just release his short story collection Irregular Creatures, and not only is his novel Blackbirds currently being shopped around by his agent, but he and writing partner Lance Weiler have a short film debuting at the Sundance Film Festival sometime over the week or so. If you’re lucky enough to be in Utah for the event, check it out on a big screen, but if you’re like me, you can watch the YouTube clip embedded below.

Now I had nothing to do with the film but I was recruited to do some writing for the transmedia experience that accompanies it. The short film is just the tip of the disease-ridden iceberg that Chuck and Lance have planned. I won’t go into any further detail on it but I urge you to keep your eyes on the Hope is Missing website and, if you’re on Twitter, follow the #pandemic11 hashtag to get even more of the experience.

So, short film follows, full transmedia extravaganza begins, oh, in about 15 hours or so from this posting. Enjoy!

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Little Fears: The Movie

December 14th, 2010news, rpg

I’m very excited to announce that Reactor 88 Studios is producing a film based on my property Little Fears. Filming is slated to start within the next year. I’m writing the script and will work hand-in-hand with Darren Orange and company throughout the process.

If you’re not familiar with Little Fears, a game about kids fighting back against the monsters from Closetland, I invite you to check out the official website where I will post news and updates as pre-production begins.

I released the original Little Fears game in 2001 and have been amazed at where that game has taken me. The reboot, Little Fears Nightmare Edition, was released October 2009 and I have some big plans for it. 2011 is shaping up to be an exciting year.

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