GenCon on my Mind

August 3rd, 2010news

I’m heading out to GenCon Indy soon, my first since 2006, and I’m quite excited to see a lot of friends I haven’t in that time and hopefully come away with a few more. I’m going as a civilian this year so don’t have much officially planned but I’m not hard to spot milling about the floor. (I’ll probably have a towel with me.)

For those interested, Little Fears Nightmare Edition will be on sale at Cubicle 7‘s booth (#315) and I’m sure I’ll be around there a fair bit.

I’ll also be at the Diana Jones Awards on Wednesday and most likely at the Ennies Awards ceremony on Friday.

On Sunday, I’ll be at Gameplaywright‘s signing ceremony for their all-about-dice anthology The Bones (to which I contributed an essay). That will be from 1p-2p at the Indie Press Revolution booth (#2339).

Outside of those, who knows! I’m focusing on fun and catching up this year. I’m open to ideas if there’s a gathering or function you wouldn’t mind me crashing. Find me on the floor, on Twitter, via phone or email.

To those going, I’ll see you there! To those not, I’ll see you when I get back (and maybe at a later show sometime).

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Rattling THE BONES

June 29th, 2010board games, essays, news, rpg

Last September, I managed to convince the folks at Gameplaywright that I was worthy of being included in their next book. Their previous publication, the well-received Things We Think About Games, was buzzing around the gamer zeitgeist with supersonic speed and I knew I wanted to hop whatever train was leaving their station next.

For those who don’t know, Gameplaywright is the venture of two of tabletop gaming’s brightest stars, Will Hindmarch and Jeff Tidball. Through my serpentine path through gaming industry, I managed to connect with Jeff years ago. When I heard his outfit was putting together a new thing, I got in touch with him. He put me in touch with Will, who was heading up the next book, a collection of dice stories called The Bones. Will had a pretty full roster, which included smarter and more renowned folks than myself, but was open to hearing my idea.

I pitched him a manifesto, a defense of my favored randomizer: the six-sided die. Will and I hashed out the specifics and I set pen to paper. A couple weeks later, “The Die of the People – A Six-Sided Manifesto” was born.

Will was an amazing editor, cheerleader, and guide. I’d contribute to any book for which he’d have me.

Before you think me hyperbolic in my enthusiasm or insincere in my modesty, check out who I’m sharing page space with: Keith Baker, Greg Costikyan, Ray Fawkes, Matt Forbeck, Pat Harrigan, Jess Hartley, Fred Hicks, Kenneth Hite, John Kovalic, James Lowder, Russ Pitts, Jesse Scoble, Mike Selinker, Jared Sorensen, Paul Tevis, Monica Valentinelli, Chuck Wendig, and Wil Wheaton. Having my name on the list is humbling, to say the least.

Anyway. The Bones. It’s a book about dice. But not about the technical nature of dice. Not math, not chances. It’s about people, traditions, and superstitions. It’s about dice and gamer culture. I have the limited edition hardcover and, though I haven’t read it cover to cover yet, what I have read has been amazing. The standard edition is coming out at the end of this month. I highly recommend you pick it up for yourself, a gamer friend, or anyone who’s interested in games, culture, or the weirder parts of history.

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